Table of Contents

Class GraphicsConfig

Namespace
Ceres.Gameplay.Graphics
Assembly
Ceres.Gameplay.dll
[PreferJsonConvert]
[ConfigPath("Ceres.Graphics")]
public class GraphicsConfig : Config<GraphicsConfig>
Inheritance
GraphicsConfig
Inherited Members

Constructors

GraphicsConfig()

public GraphicsConfig()

Fields

RenderScalePresets

public static readonly float[] RenderScalePresets

Field Value

float[]

Properties

Bloom

public ReactiveProperty<bool> Bloom { get; set; }

Property Value

ReactiveProperty<bool>

ContactShadows

public ReactiveProperty<bool> ContactShadows { get; set; }

Property Value

ReactiveProperty<bool>

DepthOfField

public ReactiveProperty<bool> DepthOfField { get; set; }

Property Value

ReactiveProperty<bool>

FrameRate

public ReactiveProperty<int> FrameRate { get; set; }

Property Value

ReactiveProperty<int>

MotionBlur

public ReactiveProperty<bool> MotionBlur { get; set; }

Property Value

ReactiveProperty<bool>

PercentageCloserSoftShadows

public ReactiveProperty<bool> PercentageCloserSoftShadows { get; set; }

Property Value

ReactiveProperty<bool>

RenderScale

public ReactiveProperty<int> RenderScale { get; set; }

Property Value

ReactiveProperty<int>

ScreenSpaceAmbientOcclusion

public ReactiveProperty<bool> ScreenSpaceAmbientOcclusion { get; set; }

Property Value

ReactiveProperty<bool>

ScreenSpaceGlobalIllumination

public ReactiveProperty<bool> ScreenSpaceGlobalIllumination { get; set; }

Property Value

ReactiveProperty<bool>

ScreenSpaceReflection

public ReactiveProperty<bool> ScreenSpaceReflection { get; set; }

Property Value

ReactiveProperty<bool>

Vignette

public ReactiveProperty<bool> Vignette { get; set; }

Property Value

ReactiveProperty<bool>

VolumetricFog

public ReactiveProperty<bool> VolumetricFog { get; set; }

Property Value

ReactiveProperty<bool>