Table of Contents

Enum AdditiveSceneRole

Namespace
Ceres.Gameplay.Level
Assembly
Ceres.Gameplay.dll

Semantic role of an additively loaded scene in the stack (for selective unload).

public enum AdditiveSceneRole

Fields

Additive = 0

Additive load that does not become the active scene.

Override = 1

Additive load that became the active scene after load.

RuntimeAdditive = 2

Runtime additive content that does not become the active scene.

RuntimeOverride = 3

Runtime additive content that became the active scene after load.