Table of Contents

Class GameWorld

Namespace
Ceres.Gameplay
Assembly
Ceres.Gameplay.dll

World container in Gameplay level.

public class GameWorld : MonoBehaviour
Inheritance
GameWorld

Constructors

GameWorld()

public GameWorld()

Methods

Get()

public static WorldContext Get()

Returns

WorldContext

IsValid()

Whether access to world is safe which will return null if world is being destroyed

public static bool IsValid()

Returns

bool