Table of Contents

Class AnimationProxy.AnimationLayerMontageNode

Namespace
Ceres.Gameplay.Animations
Assembly
Ceres.Gameplay.dll
public class AnimationProxy.AnimationLayerMontageNode : AnimationProxy.AnimationMontageNode, IDisposable
Inheritance
AnimationProxy.AnimationLayerMontageNode
Implements
Inherited Members

Constructors

AnimationLayerMontageNode(Playable, RuntimeAnimatorController)

public AnimationLayerMontageNode(Playable playable, RuntimeAnimatorController runtimeAnimatorController)

Parameters

playable Playable
runtimeAnimatorController RuntimeAnimatorController

Fields

Children

public AnimationProxy.AnimationMontageNode[] Children

Field Value

AnimationMontageNode[]

Methods

Blend(float)

Cross-fade parent to child by weight

public override void Blend(float weight)

Parameters

weight float

CanShrink()

Whether node can be shrink to optimize graph structure when parent is completly blend out

public override bool CanShrink()

Returns

bool