Class AnimationProxy.AnimationLayerMontageNode
- Namespace
- Ceres.Gameplay.Animations
- Assembly
- Ceres.Gameplay.dll
public class AnimationProxy.AnimationLayerMontageNode : AnimationProxy.AnimationMontageNode, IDisposable
- Inheritance
-
AnimationProxy.AnimationLayerMontageNode
- Implements
- Inherited Members
Constructors
AnimationLayerMontageNode(Playable, RuntimeAnimatorController)
public AnimationLayerMontageNode(Playable playable, RuntimeAnimatorController runtimeAnimatorController)
Parameters
playablePlayableruntimeAnimatorControllerRuntimeAnimatorController
Fields
Children
public AnimationProxy.AnimationMontageNode[] Children
Field Value
Methods
Blend(float)
Cross-fade parent to child by weight
public override void Blend(float weight)
Parameters
weightfloat
CanShrink()
Whether node can be shrink to optimize graph structure when parent is completly blend out
public override bool CanShrink()