Table of Contents

Class AnimationProxy.AnimationEventHandler

Namespace
Ceres.Gameplay.Animations
Assembly
Ceres.Gameplay.dll
public class AnimationProxy.AnimationEventHandler : CallbackEventHandler, IEventHandler
Inheritance
AnimationProxy.AnimationEventHandler
Implements
Inherited Members

Constructors

AnimationEventHandler()

public AnimationEventHandler()

Properties

Coordinator

public override IEventCoordinator Coordinator { get; }

Property Value

IEventCoordinator

Methods

SendEvent(EventBase, DispatchMode)

Sends an event to the event handler.

public override void SendEvent(EventBase e, DispatchMode dispatchMode = DispatchMode.Default)

Parameters

e EventBase

The event to send.

dispatchMode DispatchMode

The event dispatch mode.

SendEvent(EventBase, DispatchMode, MonoDispatchType)

public void SendEvent(EventBase e, DispatchMode dispatchMode, MonoDispatchType monoDispatchType)

Parameters

e EventBase
dispatchMode DispatchMode
monoDispatchType MonoDispatchType