Class AnimationProxy.AnimationEventHandler
- Namespace
- Ceres.Gameplay.Animations
- Assembly
- Ceres.Gameplay.dll
public class AnimationProxy.AnimationEventHandler : CallbackEventHandler, IEventHandler
- Inheritance
-
AnimationProxy.AnimationEventHandler
- Implements
- Inherited Members
Constructors
AnimationEventHandler()
public AnimationEventHandler()
Properties
Coordinator
public override IEventCoordinator Coordinator { get; }
Property Value
Methods
SendEvent(EventBase, DispatchMode)
Sends an event to the event handler.
public override void SendEvent(EventBase e, DispatchMode dispatchMode = DispatchMode.Default)
Parameters
eEventBaseThe event to send.
dispatchModeDispatchModeThe event dispatch mode.
SendEvent(EventBase, DispatchMode, MonoDispatchType)
public void SendEvent(EventBase e, DispatchMode dispatchMode, MonoDispatchType monoDispatchType)
Parameters
eEventBasedispatchModeDispatchModemonoDispatchTypeMonoDispatchType