Table of Contents

Class FlowNode_SoftAssetReferenceTLoadAssetAsync<TObject>

Namespace
Ceres.Flow.Utilities
Assembly
Ceres.Flow.dll
[CeresGroup("Utilities")]
[CeresLabel("Load {0} Async")]
[NodeInfo("Asynchronously loads the soft asset reference and outputs the loaded object.")]
public sealed class FlowNode_SoftAssetReferenceTLoadAssetAsync<TObject> : FlowNode, IEnumerable<CeresNode>, IEnumerable, IDisposable where TObject : Object

Type Parameters

TObject
Inheritance
FlowNode_SoftAssetReferenceTLoadAssetAsync<TObject>
Implements
Inherited Members

Constructors

FlowNode_SoftAssetReferenceTLoadAssetAsync()

public FlowNode_SoftAssetReferenceTLoadAssetAsync()

Fields

onComplete

[InputPort(false)]
public DelegatePort<EventDelegate<TObject>> onComplete

Field Value

DelegatePort<EventDelegate<TObject>>

reference

[InputPort(true)]
[HideInGraphEditor]
public CeresPort<SoftAssetReference<TObject>> reference

Field Value

CeresPort<SoftAssetReference<TObject>>

Methods

LocalExecute(ExecutionContext)

Do node local execution, sync only

protected override void LocalExecute(ExecutionContext executionContext)

Parameters

executionContext ExecutionContext

__getTypeName()

protected override string __getTypeName()

Returns

string

__initializePorts()

protected override void __initializePorts()

__initializeVariables()

protected override void __initializeVariables()