Table of Contents

Class FlowNode_DebugLogString

Namespace
Ceres.Flow.Utilities
Assembly
Ceres.Flow.dll

Logs string message to the Unity Console.

[CeresGroup("Utilities/Debug")]
[CeresLabel("Log String")]
[NodeInfo("Writes a string message to the Unity Console.")]
public sealed class FlowNode_DebugLogString : FlowNode, IEnumerable<CeresNode>, IEnumerable, IDisposable
Inheritance
FlowNode_DebugLogString
Implements
Inherited Members

Constructors

FlowNode_DebugLogString()

public FlowNode_DebugLogString()

Fields

inString

[InputPort(false)]
[CeresLabel("In String")]
public CeresPort<string> inString

Field Value

CeresPort<string>

logType

[InputPort(false)]
public LogType logType

Field Value

LogType

Methods

LocalExecute(ExecutionContext)

Do node local execution, sync only

protected override void LocalExecute(ExecutionContext executionContext)

Parameters

executionContext ExecutionContext

__getTypeName()

protected override string __getTypeName()

Returns

string

__initializePorts()

protected override void __initializePorts()

__initializeVariables()

protected override void __initializeVariables()