Table of Contents

Class FlowNode_DebugLog

Namespace
Ceres.Flow.Utilities
Assembly
Ceres.Flow.dll

Logs message to the Unity Console

[CeresGroup("Utilities/Debug")]
[CeresLabel("Debug Log")]
[NodeInfo("Writes the input value to the Unity Console.")]
public sealed class FlowNode_DebugLog : FlowNode, IEnumerable<CeresNode>, IEnumerable, IDisposable
Inheritance
FlowNode_DebugLog
Implements
Inherited Members

Constructors

FlowNode_DebugLog()

public FlowNode_DebugLog()

Fields

logType

[InputPort(false)]
public LogType logType

Field Value

LogType

message

[InputPort(false)]
[HideInGraphEditor]
public CeresPort<object> message

Field Value

CeresPort<object>

Methods

LocalExecute(ExecutionContext)

Do node local execution, sync only

protected override void LocalExecute(ExecutionContext executionContext)

Parameters

executionContext ExecutionContext

__getTypeName()

protected override string __getTypeName()

Returns

string

__initializePorts()

protected override void __initializePorts()

__initializeVariables()

protected override void __initializeVariables()